Multidisciplinary artist who lives in Madrid.
Printmaking, photography, art installations, drawing and digital printing
Higher Technician of Visual Arts and Design.

Elena Jimenez carried out projects in international workshops in NY , London, and Berlin. From 1986 she manages her own workshop studio. She started working in 1991 as Teacher of Engraving & printing techniques in the Madrid City Council and she is also Coordinator of Professional Graphic Art Workshops

She has performed solo and group exhibitions in Spain, France, Germany, Morocco, Belgium, Portugal, USA, Costa Rica, etc. She has received awards and grants such as the International Engraving Award and the Visual Art Grant.
Her works are included in the collections of a great number of museums and institutions:

For more than twenty years she has worked with paper, mirrors and glass, found objects, etc. Her pieces of artwork are reflections of our society and the relationship between man with nature based on visual games. Dialogues on the representation of perspective from drawing, printing and cutting, light games or reflexes.

Projects not exempt from a discourse that predisposes the viewer's curiosity, which
create from the analysis of subjectivity in the area of vision and contemporary technological development a metaphor on cultural and physical violence.

Identity and representation.

As with the Jonathan Swift's satirical novel, adventure, Gulliver's Travels, my work aims at changing the perception of the viewer and install the subject in new realities, means of processes of representation and production of atmospheres: advertising imagineria.
Also reflect on the relationship between individuals and society.
Gulliver or the trip, is a gaze scenographic construction, as a little theater, where the characters remain ignorant of being puppets on the comedy and alien to hands that manipulated them.
Works located in a cross-border scenario, synchronizing abstraction and representation, serialization and repetition.

The figures are represented as Chinese shadows cut, observed from the giants characters that appear on advertising boards and from urban walls backgrounds.
Trimmed in cardboard, vinyl, paper, they are escaping from its frame on the wall ,
are cut disobeying the established rules, like the shadow of Pink Panther, they become independent and they play, modifying spaces and situations, and they have fun.

This project is developed within the framework of the research of contemporary grafías and graphic works and reproduction of image techniques, with an expanded format, mergers, printsdrawing, transfers and die cutting.

Images intervened elaborated with collages, made from broken and reused works, graphics, painting, digital, that make up polyptychs by means of forming a single piece. Art installations of paper, prints, drawings, everything is related and the other piece emerge in its different forms. A multiple gaze of reality.

As with Gulliver's Travels, our protagonists venture in a changing environment, the subjective. The gaze, the domain of the visual, the graphic representation of the game, are means of creating new spaces and scenarios. A tale, funfair, creatures and their environment, mythology.

Pieces are made of shapes, hands and bodies of historical figures from an identifiable pictorial iconography, hand games as a way of reading nonverbal communication. They search and show different languages and discourses to better understand this representation, the construction of an identity on the subject and his environment.